automated snapshot
This commit is contained in:
73
main.go
73
main.go
@@ -13,50 +13,17 @@ import (
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)
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)
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const (
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const (
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screenWidth = 800
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targetWidth = 800
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screenHeight = 600
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targetHeight = 600
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sourceWidth = 10000
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sourceScale = 1
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sourceHeight = 10000
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displayScale = 2
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snapshotsDir = "snapshots"
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snapshotsDir = "snapshots"
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)
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)
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func main3() {
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rl.InitWindow(800, 600, "rt test")
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defer rl.CloseWindow()
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rt := rl.LoadRenderTexture(512, 512)
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defer rl.UnloadRenderTexture(rt)
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for !rl.WindowShouldClose() {
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// draw into offscreen buffer
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rl.BeginTextureMode(rt)
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rl.ClearBackground(rl.Blank)
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rl.DrawCircle(256, 256, 100, rl.Red)
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rl.EndTextureMode()
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// draw to screen
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rl.BeginDrawing()
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rl.ClearBackground(rl.RayWhite)
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src := rl.Rectangle{
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X: 0, Y: 0,
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Width: float32(rt.Texture.Width),
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Height: -float32(rt.Texture.Height),
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}
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dst := rl.Rectangle{
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X: 0, Y: 0,
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Width: 800,
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Height: 600,
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}
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rl.DrawTexturePro(rt.Texture, src, dst, rl.Vector2{}, 0, rl.White)
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rl.EndDrawing()
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}
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}
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func main() {
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func main() {
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sourceWidth := sourceScale * targetWidth
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sourceHeight := sourceScale * targetHeight
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os.MkdirAll(snapshotsDir, 0755)
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os.MkdirAll(snapshotsDir, 0755)
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log := log.New(os.Stdout, "", log.Ldate|log.Ltime|log.Lshortfile)
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log := log.New(os.Stdout, "", log.Ldate|log.Ltime|log.Lshortfile)
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storage, err := NewStorage(snapshotsDir)
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storage, err := NewStorage(snapshotsDir)
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@@ -64,22 +31,22 @@ func main() {
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log.Printf("Error loading storage: %v\n", err)
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log.Printf("Error loading storage: %v\n", err)
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os.Exit(1)
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os.Exit(1)
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}
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}
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rl.SetConfigFlags(rl.FlagWindowHighdpi)
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rl.InitWindow(screenWidth, screenHeight, "sumi sierpinski arrow")
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rl.SetConfigFlags(rl.FlagWindowHighdpi & rl.FlagMsaa4xHint)
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rl.InitWindow(targetWidth, targetHeight, "sumi sierpinski arrow")
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log.Printf("screen=%dx%d render=%dx%d",
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log.Printf("screen=%dx%d render=%dx%d",
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rl.GetScreenWidth(), rl.GetScreenHeight(),
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rl.GetScreenWidth(), rl.GetScreenHeight(),
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rl.GetRenderWidth(), rl.GetRenderHeight(),
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rl.GetRenderWidth(), rl.GetRenderHeight(),
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)
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)
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w := rl.GetRenderWidth()
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// point at source center
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h := rl.GetRenderHeight()
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// put source center at center of screen
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var camera = rl.Camera2D {
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var camera = rl.Camera2D {
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Target: rl.Vector2{X: 0, Y: 0},
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Target: rl.Vector2{X: float32(targetWidth) / 2, Y: float32(targetHeight) / 2},
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Offset: rl.Vector2{X: float32(w) / 2, Y: float32(h) / 2},
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Offset: rl.Vector2{},
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Rotation: 0,
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Zoom: 1.0,
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Zoom: 1.0,
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Rotation: 0,
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}
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}
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/*
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/*
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@@ -90,9 +57,7 @@ func main() {
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Noise: opensimplex.NewNormalized32(0),
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Noise: opensimplex.NewNormalized32(0),
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},
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},
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}
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}
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imgf := NewImageField("/home/d/Dropbox/art/passage/data/david.png")
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imgf := NewImageField("/home/d/Dropbox/art/passage/data/david.png")
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imageField :=
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imageField :=
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ScaleField{
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ScaleField{
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field: &imgf,
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field: &imgf,
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@@ -105,7 +70,7 @@ func main() {
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//contourSketch := NewContourLayer(rng, &imageField)
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//contourSketch := NewContourLayer(rng, &imageField)
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sketch := NewSketch()
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sketch := NewSketch()
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sketch.CreateLayer("testPattern", &TestPattern{}, sourceWidth, sourceHeight)
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sketch.CreateLayer("testPattern", &TestPattern{}, int32(sourceWidth), int32(sourceHeight))
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rl.SetTargetFPS(60)
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rl.SetTargetFPS(60)
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@@ -127,8 +92,8 @@ func main() {
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// set up RenderCtx
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// set up RenderCtx
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renderCtx := &RenderCtx{
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renderCtx := &RenderCtx{
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TargetWidth: int32(w),
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TargetWidth: int32(targetWidth),
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TargetHeight: int32(h),
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TargetHeight: int32(targetHeight),
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SourceWidth: int32(sourceWidth),
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SourceWidth: int32(sourceWidth),
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SourceHeight: int32(sourceHeight),
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SourceHeight: int32(sourceHeight),
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Time: t,
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Time: t,
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@@ -142,14 +107,11 @@ func main() {
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rl.BeginDrawing()
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rl.BeginDrawing()
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rl.ClearBackground(rl.Blank)
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rl.ClearBackground(rl.Blank)
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//rl.PushMatrix()
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sketch.Draw(renderCtx)
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sketch.Draw(renderCtx)
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rl.DrawText("Mouse right button drag to move, mouse wheel to zoom", 10, 10, 20, rl.White)
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rl.DrawText("Mouse right button drag to move, mouse wheel to zoom", 10, 10, 20, rl.White)
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//rl.PopMatrix()
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rl.EndDrawing()
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rl.EndDrawing()
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//rl.DrawCircle(0, 0, 10, rl.Green)
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if rl.IsKeyDown(rl.KeySpace) {
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if rl.IsKeyDown(rl.KeySpace) {
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if _, err := storage.Save(); err != nil {
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if _, err := storage.Save(); err != nil {
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@@ -243,6 +205,7 @@ func updateCamera(camera *rl.Camera2D) {
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delta := rl.GetMouseDelta()
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delta := rl.GetMouseDelta()
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// compute the amount to move scaled by the camera zoom
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// compute the amount to move scaled by the camera zoom
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delta = rl.Vector2Scale(delta, -1.0/camera.Zoom)
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delta = rl.Vector2Scale(delta, -1.0/camera.Zoom)
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delta.Y = -delta.Y
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camera.Target = rl.Vector2Add(camera.Target, delta)
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camera.Target = rl.Vector2Add(camera.Target, delta)
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}
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}
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// Zoom based on mouse wheel
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// Zoom based on mouse wheel
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65
sketch.go
65
sketch.go
@@ -1,6 +1,7 @@
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package main
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package main
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import (
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import (
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"fmt"
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"github.com/gen2brain/raylib-go/raylib"
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"github.com/gen2brain/raylib-go/raylib"
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)
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)
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@@ -23,27 +24,55 @@ func (s *Sketch) CreateLayer(name string, layer Layer, sourceWidth int32, source
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}
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}
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}
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}
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func LayerViewRect(ctx *RenderCtx) rl.Rectangle {
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z := ctx.Cam.Zoom
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// get the viewport width in texture space
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viewportWidth := float32(ctx.TargetWidth) / z
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viewportHeight := float32(ctx.TargetHeight) / z
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x := rl.Clamp(ctx.Cam.Target.X - viewportWidth/2, 0, float32(ctx.SourceWidth) - viewportWidth/2.0)
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y := rl.Clamp(ctx.Cam.Target.Y - viewportHeight/2, 0, float32(ctx.SourceHeight) - viewportHeight/2.0)
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return rl.Rectangle{
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X: x,
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Y: y,
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Width: viewportWidth,
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Height: viewportHeight,
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}
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}
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func (s *Sketch) Draw(ctx *RenderCtx) {
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func (s *Sketch) Draw(ctx *RenderCtx) {
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// render onto all layer textures
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// render onto all layer textures
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for _, instance := range s.layerTools {
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for _, instance := range s.layerTools {
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layer := instance.layer
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layer := instance.layer
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rl.BeginTextureMode(*instance.texture)
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rl.BeginTextureMode(*instance.texture)
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rl.ClearBackground(rl.Blank)
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layer.Draw(ctx)
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layer.Draw(ctx)
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rl.EndTextureMode()
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rl.EndTextureMode()
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}
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}
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// composite all layers to screen
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// composite all layers to screen
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//ClampCameraToLayer(ctx)
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//view := LayerViewRect(ctx)
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src := rl.Rectangle {
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src := rl.Rectangle {
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X: 0, Y: 0,
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X: 0,
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Y: 0,
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Width: float32(ctx.SourceWidth),
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Width: float32(ctx.SourceWidth),
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Height: -float32(ctx.SourceHeight),
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Height: -float32(ctx.SourceHeight),
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}
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}
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dst := rl.Rectangle {
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dst := rl.Rectangle {
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X: 0, Y: 0,
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X: 0,
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Y: 0,
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Width: float32(ctx.TargetWidth),
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Width: float32(ctx.TargetWidth),
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Height: float32(ctx.TargetHeight),
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Height: float32(ctx.TargetHeight),
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}
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}
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fmt.Printf("src = %v, dst %v\n", src, dst)
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for _, instance := range s.layerTools {
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for _, instance := range s.layerTools {
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rl.DrawTexturePro(instance.texture.Texture, src, dst, rl.Vector2{}, 0, rl.White)
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rl.DrawTexturePro(instance.texture.Texture, src, dst, rl.Vector2{}, 0, rl.White)
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}
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}
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@@ -56,7 +85,6 @@ type LayerTools struct {
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texture *rl.RenderTexture2D
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texture *rl.RenderTexture2D
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}
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}
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/** Layer **/
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/** Layer **/
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type Layer interface {
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type Layer interface {
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@@ -65,11 +93,36 @@ type Layer interface {
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type TestPattern struct { }
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type TestPattern struct { }
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func DrawGrid(spacing int32, halfExtent int32) {
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col := rl.Color{R: 220, G: 220, B: 220, A: 255}
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for x := -halfExtent; x <= halfExtent; x += spacing {
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rl.DrawLine(x, -halfExtent, x, halfExtent, col)
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}
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for y := -halfExtent; y <= halfExtent; y += spacing {
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rl.DrawLine(-halfExtent, y, halfExtent, y, col)
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}
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}
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func (tp *TestPattern) Draw(ctx *RenderCtx) {
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func (tp *TestPattern) Draw(ctx *RenderCtx) {
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rl.DrawRectangle(0, 0, int32(ctx.SourceWidth), int32(ctx.SourceHeight), rl.Magenta)
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rl.ClearBackground(rl.Black)
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centerX := float32(ctx.SourceWidth)/2
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centerY := float32(ctx.SourceHeight)/2
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rl.DrawRectangleRec(rl.Rectangle { X: 0, Y: 0, Width: centerX, Height: centerY }, rl.Red)
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rl.DrawRectangleRec(rl.Rectangle { X: centerX, Y: 0, Width: centerX, Height: centerY }, rl.Green)
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rl.DrawRectangleRec(rl.Rectangle { X: 0, Y: centerY, Width: centerX, Height: centerY }, rl.Blue)
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rl.DrawRectangleRec(rl.Rectangle { X: centerX, Y: centerY, Width: centerX, Height: centerY }, rl.White)
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rl.DrawLine(0, 0, ctx.SourceWidth, ctx.SourceHeight, rl.Black)
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rl.PushMatrix()
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rl.PushMatrix()
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rl.Translatef(float32(ctx.SourceWidth)/2.0, float32(ctx.SourceHeight)/2.0, 0.0)
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rl.Translatef(centerX, centerY, 0)
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rl.DrawRectangle(-100, -100, 200, 200, rl.Green)
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rl.SetLineWidth(4.0)
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rl.DrawLine(-10000, 0, 10000, 0, rl.Red)
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rl.DrawLine(0, -10000, 0, 10000, rl.Green)
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rl.DrawRectangleLines(-50, -50, 100, 100, rl.Magenta)
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rl.PopMatrix()
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rl.PopMatrix()
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}
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}
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Reference in New Issue
Block a user