269 lines
8.4 KiB
Go
269 lines
8.4 KiB
Go
package main
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import (
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"flag"
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"image/color"
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"fmt"
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"log"
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"math"
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"math/rand"
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"os"
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"time"
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sg "github.com/d2fn/sumi/internal/graphics"
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gui "github.com/gen2brain/raylib-go/raygui"
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rl "github.com/gen2brain/raylib-go/raylib"
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"github.com/ojrac/opensimplex-go"
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)
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func Bootstrap() *Env {
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rl.InitWindow(800, 600, "bootstrap")
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monitor := rl.GetCurrentMonitor()
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fmt.Printf("Using monitor %d\n", monitor)
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// derive defaults from the monitor size
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monitorWidth := rl.GetMonitorWidth(monitor)
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monitorHeight := rl.GetMonitorHeight(monitor)
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// use a large portion of the available space, but not all of it!
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defaultWindowWidth := int(float32(monitorWidth) * 0.95)
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defaultWindowHeight := int(float32(monitorHeight) * 0.9)
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windowWidth := defaultWindowWidth
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windowHeight := defaultWindowHeight
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// set controls to use 1/6th of the width
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controlsRelWidth := 1.0 / 12.0
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defaultGraphicsWidth := 5 * int((float64(defaultWindowWidth) * (1.0 - controlsRelWidth)))
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defaultGraphicsHeight := 5 * defaultWindowHeight
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graphicsWidth := defaultGraphicsWidth
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graphicsHeight := defaultGraphicsHeight
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fmt.Printf("monitor : %d x %d / window : %d x %d / buffer : %d x %d",
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monitorWidth, monitorHeight,
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defaultWindowWidth, defaultWindowHeight,
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defaultGraphicsWidth, defaultWindowHeight)
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var snapshotsPath string
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flag.StringVar(&snapshotsPath, "path", "snapshots", "Path to snapshots and db")
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flag.IntVar(&graphicsWidth, "gw", defaultGraphicsWidth, "Width of the internal graphics buffer. Can be much larger than the screen.")
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flag.IntVar(&graphicsHeight, "gh", defaultGraphicsHeight, "Height of the internal graphics buffer. Can be much larger than the screen.")
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flag.IntVar(&windowWidth, "w", defaultWindowWidth, "Width of the display window")
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flag.IntVar(&windowHeight, "h", defaultWindowHeight, "Height of the display window")
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flag.Parse()
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controlsWidth := int(float64(windowWidth) * controlsRelWidth)
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viewportWidth := windowWidth - controlsWidth
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rl.CloseWindow()
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log.Printf("Storing snapshots at '%s'\n", snapshotsPath)
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os.MkdirAll(snapshotsPath, 0755)
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var err error
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storage, err := NewStorage(snapshotsPath)
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if err != nil {
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log.Printf("Error loading storage: %v\n", err)
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os.Exit(1)
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}
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layout := Layout {
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Monitor: sg.Rect{X: 0, Y: 0, Width: float32(monitorWidth), Height: float32(monitorHeight)},
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Window: sg.Rect{X: 0, Y: 0, Width: float32(windowWidth), Height: float32(windowHeight)},
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Controls: sg.Rect{X: 0, Y: 0, Width: float32(controlsWidth), Height: float32(windowHeight)},
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Viewport: sg.Rect{X: float32(controlsWidth), Y: 0, Width: float32(viewportWidth), Height: float32(windowHeight)},
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Offscreen: sg.Rect{X: 0, Y: 0, Width: float32(graphicsWidth), Height: float32(graphicsHeight)},
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}
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//rl.SetConfigFlags(rl.FlagMsaa4xHint)
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rl.InitWindow(int32(layout.Window.Width), int32(layout.Window.Height), "sumi sierpinski arrow")
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rl.SetTargetFPS(30)
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env := NewEnv()
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env.Layout = layout
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env.Window = sg.CreateGraphics(layout.Window)
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env.Viewport = sg.CreateGraphics(layout.Viewport)
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env.Offscreen = sg.CreateGraphics(layout.Offscreen)
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env.Controls = sg.CreateGraphics(layout.Controls)
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env.Storage = storage
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return env
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}
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func main() {
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log := log.New(os.Stdout, "", log.Ldate|log.Ltime|log.Lshortfile)
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env := Bootstrap()
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rl.SetTraceLogLevel(rl.LogError)
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// reproducable flourescent color cycle
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colorCycle := sg.NewFixedColorCycle(sg.FlourescentColors).Shuffle(0)
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rng := rand.New(rand.NewSource(env.Time.Unix()))
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//imageField := NewImageField("/home/d/Dropbox/art/data/david.png")
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noiseField := &SimplexNoiseField{Noise: opensimplex.New32(env.Time.Unix())}
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imageField := NewImageField("/home/d/Dropbox/art/data/ramstatue.png")
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//imageField := NewImageField("/home/d/Dropbox/art/data/bassrockastro/Photo Dec 24 2025, 5 58 23 PM.jpg")
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//imageField := NewImageField("/home/d/Dropbox/art/data/bassrockastro/andromeda.jpg")
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//imageField := NewImageField("/home/d/Dropbox/art/data/moses_statue.jpg")
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//imageLayer := NewImageLayer("/home/d/Dropbox/art/data/moses_statue.jpg")
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field :=
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&TranslateField{
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x: -float32(env.Offscreen.Bounds.Width / 2.0),
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y: -float32(env.Offscreen.Bounds.Height / 2.0),
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field:
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&AdderField{
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fields: []Field{
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&ScaleField{scale: 3, field: imageField},
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&ScaleField{scale: 250, field: noiseField},
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},
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},
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}
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sierpinskiLayer := &SierpinskiArrow { dirty: true }
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sketch := NewSketch(env)
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fieldColor := colorCycle.Next()
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fmt.Printf("field color = %v\n", fieldColor)
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sketch.AddColorLayer("background-blue", rl.Blue)
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sketch.AddColorLayer("background-black", rl.Black)
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//sketch.AddLayer("moses", imageLayer)
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sketch.AddLayer("field", &FieldLayer{field: field, loColor: rl.NewColor(0, 0, 0, 0), hiColor: fieldColor, dirty: true})
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actorColor := color.RGBA { R: 10, G: 58, B: 59, A: 10 }
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fmt.Printf("actor color = %v\n", actorColor)
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contourLayer := NewContourLayer(&sketch, rng, field, actorColor, -12*math.Pi, 12*math.Pi)
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sketch.AddLayer("contours", contourLayer)
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sketch.AddLayer("sierpinski-arrowhead", sierpinskiLayer)
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// aurora := NewImageLayer("/home/d/Dropbox/photos/Events/2025/Aurora/Photo Nov 11 2025, 9 52 03 PM.jpg")
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// sketch.AddLayer("aurora", aurora)
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// cave := NewImageLayer("/home/d/Dropbox/photos/Events/2025/ Chelsea and James visit Lindell/Photo Nov 29 2025, 5 26 40 PM (29).jpg")
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// sketch.AddLayer("cave", cave)
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ports := MakePorts()
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ports["sierpinskiArrowAngle"] =
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Sine{
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Amp: 5,
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Freq: 0.1,
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Bias: 60,
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}
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ports["sierpinskiArrowDepth"] =
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Const{
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V: 6,
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}
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ports["sierpinskiArrowLength"] =
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Const{
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V: 8000,
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}
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for !rl.WindowShouldClose() {
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// begin drawing
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t := time.Since(env.Time).Seconds()
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env.Time = time.Now()
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env.Ports = ports.Eval(t)
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sketch.Update(env)
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gui.SetStyle(gui.DEFAULT, gui.BACKGROUND_COLOR, 0x181818FF)
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gui.SetStyle(gui.DEFAULT, gui.BASE_COLOR_NORMAL, 0x2A2A2AFF)
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gui.SetStyle(gui.DEFAULT, gui.BASE_COLOR_FOCUSED, 0x3A3A3AFF)
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gui.SetStyle(gui.DEFAULT, gui.BASE_COLOR_PRESSED, 0x4A4A4AFF)
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gui.SetStyle(gui.DEFAULT, gui.TEXT_COLOR_NORMAL, 0xE0E0E0FF)
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gui.SetStyle(gui.DEFAULT, gui.TEXT_COLOR_FOCUSED, 0xFFFFFFFF)
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gui.SetStyle(gui.DEFAULT, gui.BORDER_COLOR_NORMAL, 0x404040FF)
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/**
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* MAIN DRAWING
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*/
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sg.BeginDrawing()
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env.Window.Begin()
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env.Window.Background(rl.GetColor(uint(gui.GetStyle(gui.DEFAULT, gui.BACKGROUND_COLOR))))
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env.Window.End()
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sketch.Draw(env)
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margin := 10
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y := float32(margin)
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minX := float32(margin)
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maxX := float32(env.Layout.Controls.X + env.Layout.Controls.Width - 20)
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sliderWidth := maxX - 0 - 20
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controlRowHeight := 20
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controlRect := env.Layout.Controls
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c := env.Controls
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c.Begin()
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//rl.ClearBackground(rl.GetColor(uint(gui.GetStyle(gui.DEFAULT, gui.BACKGROUND_COLOR))))
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for _, layerTools := range sketch.layerToolsOrdered {
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config := layerTools.config
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//layerTools.texture.Texture
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gui.Label(rl.Rectangle{X: minX, Y: y, Width: controlRect.Width, Height: 24}, layerTools.name)
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y += float32(controlRowHeight + 10)
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config.visible = gui.Toggle(rl.Rectangle{X: minX, Y: y, Width: 16, Height: 16}, "A", config.visible)
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config.a = uint8(gui.Slider(rl.Rectangle{X: minX + 20, Y: y, Width: sliderWidth, Height: 16}, "", "", float32(config.a), 0, 255))
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y += float32(controlRowHeight)
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config.rVisible = gui.Toggle(rl.Rectangle{X: minX, Y: y, Width: 16, Height: 16}, "R", config.rVisible)
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config.r = uint8(gui.Slider(rl.Rectangle{X: minX + 20, Y: y, Width: sliderWidth, Height: 16}, "", "", float32(config.r), 0, 255))
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y += float32(controlRowHeight)
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config.gVisible = gui.Toggle(rl.Rectangle{X: minX, Y: y, Width: 16, Height: 16}, "G", config.gVisible)
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config.g = uint8(gui.Slider(rl.Rectangle{X: minX + 20, Y: y, Width: sliderWidth, Height: 16}, "", "", float32(config.g), 0, 255))
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y += float32(controlRowHeight)
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config.bVisible = gui.Toggle(rl.Rectangle{X: minX, Y: y, Width: 16, Height: 16}, "B", config.bVisible)
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config.b = uint8(gui.Slider(rl.Rectangle{X: minX + 20, Y: y, Width: sliderWidth, Height: 16}, "", "", float32(config.b), 0, 255))
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y += float32(controlRowHeight + 10)
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}
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c.End()
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sg.EndDrawing()
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if rl.IsKeyDown(rl.KeySpace) {
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capture := sketch.Capture(env)
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if _, err := env.Storage.Save(capture); err != nil {
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log.Printf("Error saving snapshot: %v\n", err)
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}
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}
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for ch := rl.GetCharPressed(); ch != 0; ch = rl.GetCharPressed() {
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c := rune(ch)
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if c == 'c' {
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sketch.ResetCamera(env)
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} else if c >= '1' && c <= '9' {
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zoom := 1 << int(ch-'0')
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sketch.cam.Zoom = float32(zoom)
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}
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}
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//rl.EndMode2D()
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// HUD
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}
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rl.CloseWindow()
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}
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